Welcome guest View Cart Member Services Login
  First|Prev|Next|Last
Page 1 of 23Page 1|2|3|4|5|6|7|8|9|10
 
Icon Introduction
 

Welcome to my tutorial for the Poser 4 group tool. In this tutorial I will try to explain the basics of using this powerful but often neglected feature of Poser 4.x. Throughout the tutorial I will be using the standard ball prop that comes with Poser. I have designed this as a hands-on tutorial, so I would encourage you if at all possible to follow along in Poser and do the exercise with me. There is no substitute for hands-on experience. This tutorial assumes that you already know the basics of Poser, such as where to find props and how to put them into the document.

This tutorial is written to flow from beginning to end. Please do not be discouraged by the number of pages. Most of the time each page only has two or three actions to perform, and some pages have none. The number of pages is mostly the result of the number of images I had, each one included to illustrate a particular point.

For those who like to skip around, or for those who want to come back later and just review a particular section, I have included a Table of Contents (below).

Begin Tutorial

 
Q. What is the meaning of the text on the red background on some pages?
A. This section, when it appears, will attempt to explain why a particular step is important or give tips and other important information.
 
  Table of Contents
   
  Step Page  
  Setup 2  
  Open the Group Tool 3  
  Create a New Group 4  
  A New, Empty Group 5  
  Selecting Polygons 6  
  Polygon Selection Oddities 7  
  Create a Second Group and "Add All" 8  
  Removing a Group from Another Group 9  
  Using the Mouse to Select/Deselect Individual Polygons 11  
  Inverting the Selection 12  
  Using Groups to Assign Materials 13  
  More About Materials 14  
  Advanced Selection Techniques 15  
  Showing Multigrouped Polygons 16  
  Showing Non-grouped Polygons 17  
  Using a Group to Create a Single Prop 18  
  Hiding Objects 20  
  Using Groups to Create Multiple Props 21  
  Inverting Surface Normals 22  
  Perspective UVs and Conclusion 23  
 
An excellent character-driven sci-fi story. I did the book cover illustration, "At the Window".

 
Amazon