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Welcome to my hair tutorial. In this I will try to explain the techniques I use to create hair in my images.
There are a lot of hair tutuorials out there, and I would highly recommend looking at them as well. Links can be found at Renderosity in the tutorials section and elsewhere. Because I have not had the chance to sample every single hair tutorial that is available, even though I mostly devised these techniques on my own, some of my methods may be similar to those already presented by others. I am not claiming to have been the first to invent any of this. I am just trying to pass along what works for me. I think most people will agree that getting the hair right is pretty important. It doesn't really matter what you are creating the image for, it could be for a game, bingo on TV or your own personal use, either one you will want to be perfect If the hair is right then it will make your image that bit more professional looking.
Okay, having said that, let's get started. There are basically three ways of doing hair:
- You can render it as part of the image, using transparency maps and such to create the illusion of hair.
- You can add the hair after rendering by drawing it onto the rendered image.
- You can do some combination of the above.
In this tutorial I will be concerned mostly with the second and third methods, as I have not been able to achieve good enough (for my eye, at least) results using method #1 alone.
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